Files
lispers/scenes/demo-2.lisp

104 lines
2.0 KiB
Common Lisp

(set 'red
(material
(color 1 0 0)
(color 1 0 0)
(color 0.5 0 0)
50 0.25))
(set 'blue
(material
(color 0 0 1)
(color 0 0 1)
(color 0 0 0.6)
50 0.25))
(set 'green
(material
(color 0 1 0)
(color 0 1 0)
(color 0 0.6 0)
50 0.25))
(set 'white
(material
(color 1 1 1)
(color 1 1 1)
(color 0.6 0.6 0.6)
100 0.5))
(set 'black
(material
(color 0 0 0)
(color 0 0 0)
(color 0.6 0.6 0.6)
100 0.5))
(set 'dark-mirror
(material
(color 0 0 0)
(color 0 0 0)
(color 0.2 0.2 0.2)
20 0.6))
(set 's1
(sphere
(point 0 1 0) 1 blue))
(set 's2
(sphere
(point 2 0.5 2) 0.5 green))
(set 'mirror-dome
(sphere
(point 0 -30 0)
100 dark-mirror))
(defun spiral-sphere (i n t)
(sphere
(progn
(point
(* 2 (cos (/ (* i 6.2) n)))
(+ 0.5 (* 0.3 (cos (+ (/ (* i 6.2) n) (/ t 5.0)))))
(* 2 (sin (/ (* i 6.2) n))))
)
0.2 red))
(defun spiral (scn i n t)
(if (< i n)
(scene-add
(spiral scn (+ i 1) n t)
(spiral-sphere i n t))
scn))
(set 'p1
(checkerboard
(point 0 0 0)
(vector 0 1 0)
black white 0.5
(vector 0.5 0 1)))
(set 'l1 (light (point 3 10 5) (color 1 1 1)))
(set 'l2 (light (point 2 10 5) (color 1 1 1)))
(set 'scn-base (scene
(color 0.1 0.1 0.1)
'(s1 s2 p1 mirror-dome)
'(l1 l2)))
(set 'cam (camera (point 0 3 6) (point 0 0 0) (vector 0 1 0) 40 1920 1080))
(defun scene-fn (t)
(spiral scn-base 0 30 t))
(defun cam-fn (t c)
(let '((pos . (point -3 0.5 8))
(cnt . (point 0 0 0))
(to . (point -3 0.5 -8))
(up . (vector 0 1 0))
(fovy . 80)
(pct . (/ t 300.0)))
(let '((tpos . (vadd pos (vmul (vsub to pos) pct)))
(tfovy . (+ fovy (* 40 pct)))
)
(camera-reposition c tpos cnt up tfovy)
)
))
(render-animation cam "demo-animation.mp4" scene-fn cam-fn 400 30 4 2)