feat(web): add async solver worker

This commit is contained in:
2026-08-21 02:25:08 +02:00
parent fcb215f4c7
commit 3475a5338b
7 changed files with 245 additions and 55 deletions
+1 -1
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@@ -75,7 +75,7 @@ impl Solver {
- new_possible_solutions.equal_likelieness_entropy();
if new_possible_solutions.len() == 0 {
return Err("Solution space is empty".to_string());
return Err("Applying this guess would empty the solution space!".to_string());
}
self.possible_solutions = new_possible_solutions;
+44 -28
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@@ -1,33 +1,50 @@
<script lang="ts">
import { Color, Solver } from "wordle-solver";
import WordleLine from "./components/WordleLine.svelte"
import { Color } from "wordle-solver";
import WordleLine from "./components/WordleLine.svelte";
import { solver_guess } from "./solver/solver.ts";
let guesses = $state([{
let guesses = $state([
{
letters: ["", "", "", "", ""],
colors: [Color.GREY, Color.GREY, Color.GREY, Color.GREY, Color.GREY]
}]);
colors: [
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
],
},
]);
let infos_gained: (Promise<number> | null)[] = $state([null]);
let cursor = $state(0);
let solver = Solver.new();
let info_gained = $state(solver.guess_infos());
let solution_space = $state(solver.solution_space());
let solution_space_uncertainty = $state(solver.solution_space_uncertainty());
function handleKey(event: KeyboardEvent) {
if (event.key === "Enter") {
cursor = 0;
const guess = guesses[guesses.length - 1];
solver.guess(guess.letters.join(""), guess.colors)
solution_space = solver.solution_space();
solution_space_uncertainty = solver.solution_space_uncertainty();
info_gained = solver.guess_infos();
if (guess.letters.join("").length != 5) {
return;
}
infos_gained[infos_gained.length - 1] = solver_guess(
guess.letters,
guess.colors,
);
infos_gained.push(null);
cursor = 0;
guesses.push({
letters: ["", "", "", "", ""],
colors: [Color.GREY, Color.GREY, Color.GREY, Color.GREY, Color.GREY]
colors: [
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
],
});
}
}
@@ -35,30 +52,29 @@
<svelte:window onkeydown={handleKey} />
<div class="min-h-screen bg-zinc-950 text-zinc-100 flex items-center justify-center">
<div
class="min-h-screen bg-zinc-950 text-zinc-100 flex items-center justify-center"
>
<div class="text-center">
<h1 class="mb-6 text-3xl font-bold">
Wordle Solver
</h1>
<h1 class="mb-6 text-3xl font-bold">Wordle Solver</h1>
<p class="mt-4 text-sm text-zinc-500">
Solution-space: {solution_space} · {solution_space_uncertainty.toFixed(2)}bits
</p>
<p class="mt-4 text-sm text-zinc-500">SolutionSpace</p>
<div class="mt-4 flex flex-col gap-2">
{#each guesses as g, i (g)}
<WordleLine active={i === guesses.length-1}
<WordleLine
active={i === guesses.length - 1}
bind:cursor
bind:letters={guesses[i].letters}
bind:colors={guesses[i].colors}
info_gained={i < info_gained.length ? info_gained[i] : null}
info_gained={infos_gained[i]}
/>
{/each}
</div>
<p class="mt-4 text-sm text-zinc-500">
Type letters · ← → navigate · Space cycle color · Backspace delete · Enter apply
Type letters · ← → navigate · Space cycle color · Backspace delete ·
Enter apply
</p>
</div>
</div>
+2
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@@ -0,0 +1,2 @@
<script lang="ts">
</script>
+32 -6
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@@ -1,11 +1,19 @@
<script lang="ts">
import { Color } from "wordle-solver";
let { active=false,
let {
active = false,
cursor = $bindable(0),
letters = $bindable(["", "", "", "", ""]),
colors=$bindable([Color.GREY, Color.GREY, Color.GREY, Color.GREY, Color.GREY]),
info_gained=null } = $props();
colors = $bindable([
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
Color.GREY,
]),
info_gained = null,
} = $props();
function handleKey(event: KeyboardEvent) {
if (!active) {
@@ -65,7 +73,25 @@
{letter}
</div>
{/each}
<span class="w-12 text-sm text-zinc-500 self-center">{
(info_gained !== null) ? info_gained.toFixed(2) + "bits" : '↵'
}</span>
<span
class="w-12 text-sm text-zinc-500 self-center flex items-center justify-center"
>
{#if info_gained === null}
{:else}
{#await info_gained}
<div
class="size-3 animate-spin rounded-full border-2 border-gray-300 border-t-gray-700"
></div>
{:then i}
{i.toFixed(2)}
{:catch e}
<span
title={e}
class="lex size-4 items-center justify-center rounded-full border border-red-500 text-[10px] font-bold text-red-500"
>!</span
>
{/await}
{/if}
</span>
</div>
+48
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@@ -0,0 +1,48 @@
import type { Color } from "wordle-solver";
import SolverWorker from "./worker?worker";
import type { SolverRequest, SolverResponse } from "./types";
let solver_worker = new SolverWorker();
let msg_id = 0;
const pending = new Map<number, {
resolve: (value: unknown) => void;
reject: (error: unknown) => void;
}>();
export function solver_guess(word: string[], colors: Color[]): Promise<number> {
const id = msg_id++;
return new Promise((resolve, reject) => {
pending.set(id, { resolve, reject });
const r: SolverRequest = {
type: "guess",
id: id,
input: { word: word, colors: colors },
};
solver_worker.postMessage(JSON.parse(JSON.stringify(r)));
});
}
solver_worker.onmessage = (event: MessageEvent<SolverResponse>) => {
let res = event.data;
const pendingRequest = pending.get(res.id);
if (!pendingRequest) {
return;
}
pending.delete(res.id);
if (res.error) {
pendingRequest.reject(res.result);
} else if (res.type == "guess") {
pendingRequest.resolve(res.result.info_gained);
} else if (event.type == "evaluate_words") {
pendingRequest.resolve(res.result.stats);
}
};
+44
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@@ -0,0 +1,44 @@
import { Color } from "wordle-solver";
export type SolverRequest =
| {
type: "guess",
id: number,
input: Guess
}
| {
type: "evaluate_words",
id: number,
input: EvaluateWords
};
export type SolverResponse =
| {
type: "guess",
id: number,
error: boolean,
result: GuessResult | string
}
| {
type: "evaluate_words",
id: number,
error: boolean,
result: EvaluateWordsResult | string
};
export type Guess = {
word: string[],
colors: Color[]
};
export type GuessResult = {
info_gained: number,
};
export type EvaluateWords = {
n: number,
};
export type WordStats = {
word: string,
};
export type EvaluateWordsResult = {
stats: WordStats[]
};
+54
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@@ -0,0 +1,54 @@
import { Solver } from "wordle-solver";
import type { SolverRequest, SolverResponse } from "./types";
let solver = Solver.new();
self.onmessage = (event: MessageEvent<SolverRequest>) => {
const request = event.data;
switch (request.type) {
case "guess": {
try {
solver.guess(request.input.word.join(""), request.input.colors);
const infos = solver.guess_infos();
const response: SolverResponse = {
type: "guess",
id: request.id,
error: false,
result: { info_gained: infos[infos.length - 1] }
};
self.setTimeout(() => {
self.postMessage(JSON.parse(JSON.stringify(response)));
}, 1000);
} catch (e) {
const response: SolverResponse = {
type: "guess",
id: request.id,
error: true,
result: e,
};
self.setTimeout(() => {
self.postMessage(JSON.parse(JSON.stringify(response)));
}, 1000);
}
break;
};
case "evaluate_words": {
const response: SolverResponse = {
type: "evaluate_words",
id: request.id,
error: true,
result: "Not implemented"
};
self.postMessage(JSON.parse(JSON.stringify(response)));
break;
};
}
};