feat(web): solver output enhancing

- math render header
- tooltips
- copy word to input
- cancel solver
This commit is contained in:
2026-08-21 20:35:22 +02:00
parent 539534ad90
commit 2d147fd97a
6 changed files with 97 additions and 13 deletions
+28 -7
View File
@@ -41,7 +41,9 @@
let cursor = $state(0);
function reset() {
async function reset() {
await solver_reset(use_default_wordle_answers);
guesses = [
{
letters: ["", "", "", "", ""],
@@ -59,11 +61,22 @@
solution_space = solver_solution_space();
}
async function stopSolver() {
await solver_reset(use_default_wordle_answers);
for (const g of guesses.slice(0, -1)) {
try {
await solver_guess(g.letters, g.colors);
} catch (_) {}
}
}
function handleKey(event: KeyboardEvent) {
if (event.key === "Enter" && event.shiftKey) {
best_words = solver_evaluate_words(5, (p) => {
best_words_progress = p;
});
} else if (event.key === "Escape") {
stopSolver();
} else if (event.key === "Enter") {
const guess = guesses[guesses.length - 1];
@@ -107,11 +120,12 @@
<input
type="checkbox"
bind:checked={use_default_wordle_answers}
onchange={() => {
solver_reset(use_default_wordle_answers).then(() => {
reset();
});
onfocus={(e) => {
if (e.currentTarget) {
e.currentTarget.blur();
}
}}
onchange={reset}
/>
</p>
@@ -141,10 +155,17 @@
<p class="mt-4 text-sm text-zinc-500 mx-auto w-1/2">
Type letters · ← → navigate · Space cycle color · Backspace delete ·
Enter apply · Shift+Enter solve
Enter apply · Shift+Enter solve · Escape reset
</p>
</div>
{#if best_words}
<SolverOutput data={best_words} progress={best_words_progress} />
<SolverOutput
data={best_words}
progress={best_words_progress}
insert_guess={(g) => {
console.log("CB");
guesses[guesses.length - 1].letters = g;
}}
/>
{/if}
</div>
+48 -5
View File
@@ -1,4 +1,6 @@
<script lang="ts">
import katex from "katex";
import "katex/dist/katex.min.css";
import type {
EvaluateWordsProgress,
EvaluateWordsResult,
@@ -7,10 +9,22 @@
let {
data,
progress = null,
insert_guess = null,
}: {
data: Promise<EvaluateWordsResult>;
progress: EvaluateWordsProgress | null;
insert_guess: (word: string[]) => void | null;
} = $props();
function renderMath(txt: string | null) {
return (element: HTMLElement) => {
if (txt) {
katex.render(txt, element);
} else {
katex.render(element.innerText, element);
}
};
}
</script>
{#await data}
@@ -27,16 +41,35 @@
<table class="w-full text-left text-sm text-gray-700">
<thead class="bg-gray-800 text-xs uppercase text-gray-600">
<tr>
<th class="px-4 py-3">Word</th>
<th class="px-4 py-3">p[solution]</th>
<th class="px-4 py-3">E[Inf.]</th>
<th class="px-4 py-3">E[Score]</th>
<th class="px-4 py-3" title="The best words">Word</th>
<th
class="px-4 py-3 math-header"
title="The probability that this word is the solution."
{@attach renderMath("p(x=\\text{word})")}
></th>
<th
title="The expected information to gain when guessing this word."
class="px-4 py-3 math-header"
{@attach renderMath("E[\\text{Inf.}]")}
></th>
<th
title="The expected number of guesses for this wordle when guessing this word."
class="px-4 py-3 math-header"
{@attach renderMath("E[\\text{Score}]")}
></th>
</tr>
</thead>
<tbody class="divide-y divide-gray-500">
{#each d.stats as s}
<tr class="transition-colors hover:bg-gray-50">
<tr
class="transition-colors hover:bg-gray-50"
onclick={() => {
if (insert_guess) {
insert_guess([...s.word]);
}
}}
>
<td class="px-4 py-3 font-bold">{s.word}</td>
<td class="px-4 py-3"
>{s.solution_probability.toFixed(3)}</td
@@ -57,3 +90,13 @@
{e}
</div>
{/await}
<style>
.math-header :global(.katex) {
font-size: 1em;
}
.math-header :global(.katex .mord) {
margin: 0;
}
</style>
+7
View File
@@ -69,6 +69,13 @@
class:bg-green-600={colors[i] === Color.GREEN}
class:bg-yellow-600={colors[i] === Color.YELLOW}
class:bg-grey-600={colors[i] === Color.GREY}
onclick={() => {
if (cursor === i) {
colors[cursor] = (colors[cursor] + 1) % 3;
} else {
cursor = i;
}
}}
>
{letter}
</div>